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To protect its Trainer, it will expend all its psychic power to create a small black hole. Its power peaks when it is protecting its Trainer. Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Training Lowlands, Stepping-Stone Sea, Insular SeaĪlabaster Icelands: Heart's Crag or nearbyĪlabaster Icelands: Massive Mass Outbreak Max Raid Battles: Bridge Field, Hammerlocke Hills, Lake of Outrage, Motostoke Riverbank, Rolling Fields, Stony Wilderness, Watchtower Ruins Telepathy: Prevents damage from team-mates during Double and Triple battlesĭusty Bowl, Lake of Outrage, Rolling Fields In a Double/Triple Battle, a random opponent’s ability will be copied. Switching this Pokémon out of battle restores its original ability. Trace: Ability becomes the same as that of the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed. Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. Black: Victini & ReshiramWhite: Victini & ZekromĪbilities: Synchronize - Trace - Telepathy (Hidden Ability).Pokémon Ranger & The Temple of the Sea!.
#BEST TRACE ABILITY FOR GARDEVOIR SERIES#
Pokémon Championship Series Championship Series.Mystery Dungeon - Explorers of Time & Darkness.Mystery Dungeon: Blazing, Stormy & Light Adventure Squad.Pokémon Battle TrozeiPokémon Link: Battle.